Another month or so and we can finally test it Stadia. The platform of Google for the cloud gaming will be launched in November also in Italy, among great promises and some justified skepticism, immediately accessible by those who choose to subscribe to the Pro subscription from the monthly price of 9.99 euros. For the free basic formula we will have to wait until 2020.
Stadia? It will be better than PC and console
The service offered by Stadia, however, will continue to evolve with time, improving also in the future. In this regard we report today the intervention on the pages of the PCGamesN site of Madj Bakar, VP of Engineering working on the project. According to his opinion, the gaming experience offered will exceed in qualitative terms that of PC is consul within the next one or two years.
I think that within a year or two we will have games that can be played better and with a faster response on the cloud than what will happen locally, no matter how powerful the machine is.
Merit of the cloud infrastructure set up by bigG for managing games within data center servers and what Google calls "Negative latency". It is a system developed with the aim of counteracting the lag generated by connections that are not exactly optimal, particularly useful for example in shooters where a few milliseconds can make the difference between victory and defeat.
The technology is capable, if necessary, of predict inputs of the user thus preparing the packages to be sent to the client even before it sends the request by pressing a button or acting on the joypad stick. Recall that to connect to the platform you need a line of at least 10 Mbps if you settle for 1080p resolution, while wanting to go to 4K must necessarily go up to 35 Mbps.